High End Systems DL.3 Work Light User Manual


 
CHAPTER 9
Graphic Functions: Opacity and Effects
100 DL.3 Digital Light User Manual
Effect 1 Mode and Effect 2 Mode
Two Effect Mode parameters are available for each individual 3-D object, each with three
Modifier parameters. Both Effect parameters have an identical list of color and visual effect
options. This lets you apply a dual-effect combination to the selected 3-D object.
Note: Not all modes combine effectively. For example, you cannot glow a
wobbulating object very well.
The table below describes the interaction between an Effect Mode parameter and its three
associated Modifier parameters. You can find a detailed description and example of each option
in
Chapter 13: Effect Mode Options Descriptions on page 139.
Note: Modifier channels for Effect Mode 1 are labeled as CMY in the Wholehog 3
system so you can also make use of the color picker, HSI, and other
Wholehog 3 functions. Use the CMY parameter controls to adjust the three
Effect Mode 1 Modifier parameters for both the Global and Graphic fixture
types. The default for Effect Mode 1 is set to CMY1 as well. Effect Mode 2
Modifier channels are labeled Mod 1, Mod 2, and Mod 3.
DMX
Value
Effect Mode Adjustments
Name/Definition Modifier 1 Modifier 2 Modifier 3
0
Safe, no effects selection
NA NA NA
1
CMY (RGB inverse)
Cyan Magenta Yellow
2
CMY add to all pixels
Cyan Magenta Yellow
3
CMY add to all non-black pixels
Cyan Magenta Yellow
4
RGB add, all pixels
Red Green Blue
5
RGB add 2, all pixels
Red Green Blue
6
RGB add to all non-black pixels
Red Green Blue
7
RGB swap to BRG
Red to Blue Green to Red Blue to Green
8
RGB swap to GBR
Red to Green Green to Blue Blue to Red
9
Solarize 1 If color value < DMX value, invert color
Red Green Blue
10
Solarize 2 If color value > DMX, invert color
Red Green Blue
11
Solarize 3 If color value < DMX, set color to 0
Red Green Blue
12
Solarize 4 If color value > DMX, set color to 0
Red Green Blue
13
DotP and resample
Red Green Blue
14
Color cycle DMX value controls cycle speed
Red Green Blue
15
All or Nothing If color value > mod value
color = 255, else color = 0
Red Green Blue
16
RGB, Solid color
Red Green Blue