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Chapter 5 - The Teaching Feature
5-4. Detailed Description of the Sequence Editing Screen
Setting a Label
A label is used to specify the jump destination for [JUMP], [J], [CALL], and [C] commands. When you use any of these
commands, you must be sure to assign a label. If you try to save a sequence without assigning a required label, the
machine displays [INPUT LABEL NAME], then returns to the sequence editing screen.
Setting a Label
1
At the sequence editing screen, display the step
where you want to assign a label.
2
Use to move the blinking cursor to the
location shown in the figure.
3
Turn the dial to select a character, then press
to move to the next character. You can
assign a label name of up to five characters by
repeating this operation.
4
Press .
2:
< 10 SP ON 200 >
2: LABEL
10 SP ON 200
2: LABEL
< 10 SP ON 200 >
2:
< 10 SP ON 200 >