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SAVING, RENDERING, AND PRINTING PROJECTS CHP. 17
Using distributed network rendering
1.
Save your project.
Note:
In order to use network rendering with nested
projects, the nested project must contain only media from
folders that do not require remapping. Before nesting your
Vegas project, update the project so that all media in the
project is added from a network folder or a local, shared folder
that is mapped to the same drive letter on all renderers and the
render host.
Your original project does not need to be saved in a shared folder. Before network rendering begins, a copy
of your project will be saved in the shared output folder (see step 4) for use by the renderers. This version
will have all media paths remapped based on the Network Render Service file mappings. For more
information, see Setting file mappings on page 321.
After rendering begins, you can continue to make edits to your original project without disrupting in-
progress network render tasks.
2.
From the File menu, choose Render As.
3.
Use the Render As dialog to choose the file format and location where you want to save your file. The
location of the output file must be in a shared folder.
4.
Select the Render using networked computers check box in the Render As dialog, and then click the Save
button. The Network Render dialog is displayed.
5.
Select the Distribute Rendering check box in the Network Render dialog.
6.
From the Stitch Host drop-down list, choose the computer you want to use to assemble the rendered
segments.
7.
Choose a file format for your rendered segments.
• Select the Use Final Render Template check box if you want to render segments using the format you chose
for your final output in the Render As dialog.
Use this option when you’re working with uncompressed or DV files. Using the final rendering template
for rendered segments makes the final stitching process fast because the segments can be copied and
assembled without being re-encoded.
• Clear the Use Final Render Template check box and choose settings from the Save as Type and Temp lat e
drop-down lists if you want to render segments using a format other than your final output format.
Use this option when you’re rendering to a format that uses temporal compression, such as QuickTime,
RealMedia, or Windows Media. Rendering segments as uncompressed or DV AVI files allows
transitions and composited tracks to be rendered in a high-quality format. When the segments are
stitched, the project is re-encoded using the format you chose for your final output in the Render As
dialog.